![]() ![]() Bouchard also informed Lara about the Cabal – a dangerous (and dangerously-unhinged) group surrounding and protecting their master, Eckhardt. Interrogating Bouchard, Lara learned that he was also employed by Eckhardt he, like Von Croy, was merely a tool in the Black Alchemist’s quest to recover the Paintings, reassemble the Sanglyph, and re-breed the Nephilim race. There she confronted Louis Bouchard – the Parisian crime boss whom she (and Von Croy) had sought for help in tracking down the Louvre Obscura Painting, and who had sent the hit-man after Lara in Von Croy’s apartment. Searching for clues in Von Croy’s apartmentĪfter a failed attempt on her life, Lara tracked the clues from Von Croy’s apartment to yet another Monstrum crime scene in the Czech Republic capital, Prague. Upon her return to Von Croy’s apartment, Lara felt some of the fog in her memories begin to dissipate she realised that Eckhardt himself had been in the apartment that night, and had been Von Croy’s murderer. From Von Croy’s research and her own information gathering, Lara learned that the Sanglyph somehow held the key to reviving the Biblical race known as the Nephilim – the malevolent scions of Fallen Angels and human women. Reputed to be immortal and many hundreds of years old, Eckhardt wanted the Obscura Paintings in order to create a device called the Sanglyph. Despite having ample opportunity to kill her, he withheld the advantage – deepening the mystery of who he was and what his goals were.īy this point, Lara had discovered that Von Croy had gotten himself mixed up in an ancient conflict between Eckhardt – the self-styled Black Alchemist – and a secret society named the Lux Veritatis. His powers were demonstrated to great effect when he stole the Obscura Painting Lara had just recovered from its resting place beneath the Louvre. In the process, she realised she was being stalked by an unknown yet undeniably dangerous man – a man who possessed uncanny powers and mystical weaponry. Her journey introduced her to a host of new characters, and took her from the backstreets of Paris, to newly-excavated archaeological digs beneath the Louvre museum, and back to Professor Von Croy’s apartment in her hunt for clues. Paris’ hidden secrets were magnificent to behold Forced to flee, Lara realised that only by retracing her dead mentor’s footsteps could she track down Von Croy’s real killer. ![]() She remembered nothing of what had happened. When Lara awoke from unconsciousness, she found Von Croy had been brutally murdered – and the police were fast approaching. Their heated argument was suddenly interrupted by an unseen attacker who knocked Lara out cold. Lara was still tormented by her experiences in Egypt Unfortunately for Von Croy, Lara was still resentful over events in Egypt and refused to help. Von Croy was desperate to employ Lara’s help in tracking down five artefacts known as the Obscura Paintings for his sinister client, Pieter Van Eckhardt. The professor was deeply disturbed, and not just because of the recent spate of so-called Monstrum killings that were terrorising Paris. Still spiritually wounded by her experiences in Egypt, Lara Croft began the game talking with Professor Von Croy at his apartment in Paris on a dark and stormy night. Tomb Raider: The Angel of Darkness was set in early 2003, and followed on from the events of Tomb Raider: The Last Revelation and Tomb Raider: Chronicles. The Angel of Darkness was the last Tomb Raider title to be made by Core Design. However, enormous problems with development combined with lacklustre reviews made Eidos Interactive take the decision to withdraw the franchise from Core Design and grant the development rights to American-based Crystal Dynamics. Improvements in technology meant that the developers could contemplate making Lara’s newest adventure more immersive, more complex, and more ambitious than ever before. Derby-based developers Core Design, who had nurtured Lara Croft from her inception in 1994/5, wanted to make her debut on the PlayStation 2 as spectacular as possible. Its two-and-a-half-year development and subsequent reception marked a crucial turning point for the Tomb Raider franchise. Tomb Raider: The Angel of Darkness was first released on the 20th June 2003. Today, we celebrate the dark horse of the Tomb Raider franchise – the controversial but beloved Tomb Raider: The Angel of Darkness Welcome back to Survivor Reborn’s Retrospective series. ![]()
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